D&d Dmg Supernatural Gifts

From time to time, I really enjoy giving my players memorable rewards. Sometimes it's in the form of a unique magic item, but I also like to try things that don't necessarily apply so directly to combat and other challenges as a +1 longsword with a few spiffy traits. Titles and land deeds, or special powers that can't be replicated by a magic staff out of the DMG are often what I like to think about.
Right now, I'm trying to brainstorm some cool Blessings that I could potentially hand out. The book suggests mimicking a wondrous item as a guideline, but I was curious if anyone had gotten more creative than '+1 to ac and saves' and would like to share their experiences, whether they delivered a balanced benefit or went over the line, and whether the players enjoyed it or it was a complete miss.
For an example of what I'm talking about, consider that as a consequence of a PC's actions, maybe an Archfey granted a blessing that gives that PC Fey-like traits, or an uncanny ability to sniff out hidden portals to the Feywild. Or, Pelor could give a blessing that simply has sunny weather follow someone wherever they go. Other possibilities could be of a sort where a god of secrets grants someone to see into the hearts of those around them, or a god of death could allow one to communicate with spirits, and so on.
I figured I'd start a thread about this because I thought it would be interesting to see how other folks like to take ideas like this, and it'd totes give me a chance to steal all your material. Any thoughts? Eager to see what pops up.
D-dimer test

D&d Beyond

  1. A charm is a minor supernatural gift, which can
  2. be received in a large variety of ways. For example,
  3. arch mage's spellbook might be infused with the magic
  4. of a charm, as might a character who solves a sphinx's
  5. creatures, such as ancient gold dragons and unicorns,
  6. sometimes grace their allies with charms, and some
  7. explorers find themselves bearing the magic of a charm
  8. after discovering a long-lost location that is drenched in
  9. Some charms can be used only once, and others can
  10. be used a specific number of times before vanishing. If a
  11. charm lets you cast a spell, you are able to do so without
  12. (verbal, somatic, or material). In any case, a charm can't
  13. be used in the area created by an antimagic field or a
  14. similar effect, and a charm's effects are susceptible to
  15. dispel magic and the like. But the charm itself can't be
  16. removed from a creature by anything short of divine
  17. Example charms are provided below. The text of a
  18. charm addresses its user. A typical charm mimics the
  19. effects of a potion or a spell, so it is easy to create more
  20. Charm of Animal Conjuring. This charm allows
  21. you to cast the conjure animals spell (3rd-level version
  22. vanishes from you.
  23. cast the darkvision spell as an action, no components
  24. required. Once used three times, the charm goes awa_
  25. Charm of Feather FaJJing. This charm grants you -benefits
  26. for 10 days, after which the charm vanishes from you.
  27. yourself the benefit of a potion of heroism as an action.
  28. Charm of Restoration. This charm has 6 charges.
  29. You can use an action to expend some of its charges
  30. to cast one of the following spells: greater restoration
  31. (4 charges) or Jesser restoration (2 charges). Once
  32. vanishes from you.
  33. becomes a dragon slayer or giant slayer (DM's choice)
  34. for the next 9 days. The charm then vanishes from you
  35. Charm of Vitality. This charm allows you to give
  36. yourself the benefit of a potion of vitality as an action.

Sam, a warlock, and Dean, a fighter. I also want to try and add some of the rules of the Supernatural universe to D&D. Like a magical item that binds some ghosts and other creatures to the world. The players could find and destroy it to banish the creature permanently. Google allows users to search the Web for images, news, products, video, and other content.

D'arcy Carden

Dec 04, 2017  D&D Gifts: 10 Great Gift Ideas for Players and DMs Posted on December 4, 2017 by Simon Yule. 0 Comments Selecting the perfect present is never easy, especially if you know someone has a specific hobby but you know very little about it yourself.