Of course there's going to be a moment where a DE programmer has one too many drinks while working and makes a riven challenge where you have to get 15 finishers on demolysts without taking damage with a dragon key equipped or something. It would be removed a few days later of course but I wouldn't be surprised if that happened. Welcome to the Forum Archive! Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an 'OK' thread, or anything in between, you can find it here.
- The 'I'm a noob and don't know anything about riven mods' guide to riven mods V 1.1 By つ ◕_◕ ༽つ.
- PART I What is a Riven Mod?
- Read This : http://warframe.wikia.com/wiki/Riven_Mods
- TL;DR Riven mods are mods with random stats, up to 4
- Where do you get rivens?
- -Trades
- -Harrow/Gara/Octavia 's quest gives a meelee/Shotgun/Rifle mod on completion if you bought the respective frames before finishing the quest
- PART II 'Opening' a riven mod
- At first, riven mods are locked behind challenges which you need to unlock to obtain the riven stats. most of them are simple but there are also challenges which seems hard at first, but are easily cheeseable. Here are some tips:
- -Kill [x] with headshots while gliding => Use Limbo, Cata/Stasis, aim the head and shoot with projectile weapons (Bows comes to mind). Aim Glide and release Stasis. Do keep in mind you might miss even when you aim right, so just to be sure shoot at more than 3 targets. No Limbo? Use other frames with CC abilities ( slow, root, sleep, etc.) and use high fire rate weapons or weapons that has high piercing capabilities.
- -Complete a solo interception mission with level 30 or higher enemies with a Hobbled Dragon Key equipped. => this is a tricky one. movement speed is reduced but other than that (titania's razorwing, glide, jumping,etc.) still works. Doing an infested interception (Xini, Eris) is the best IMO, but do wherever you want
- -Complete a defense mission with level 30 or higher enemies without the defense objective taking any damage. => Frost or limbo if you're feeling insecure.
- -Complete an extermination mission with level 30 or higher enemies without being detected. => you can finish this by having a friend and let them finish the exterminate while you go hide, else just go use invisible frames.
- -Get [10-20] kills in a row while wall dashing or wall clinging without touching the floor. => frame abilities works too, you know what to do
- -Complete a survival mission with level 30 or higher enemies without killing anyone. => using Ivara and prowl is the best pacifist solution to this one.
- -Synthesize a Simaris target without using traps or abilities while having a Hobbled Dragon Key equipped. => the hardest of them all. Additional challenges includes not taking damage, not using any abilities, or being alone. being alone and not taking damage is cheeseable with invisible frames or Limbo. On the other hand, Not using any abilities is troublesome so you're better off using tanky frames (inaros,nidus, etc.) or Nezha for the increased mobility.
- -Catch one Fish, Mine one gem or metal, and kill one enemy in 30 seconds. => The Grineer Camp at Er-Phryah's Vigil is a solid choice. Lots of ores to mine, there's a pond for fishes and being a Grineer base means lots of Grineer.
- -Kill X wild animals with a fishing spear. => Might take a while on the plains due to the spawn rate of animals. Feral Kubrows and Kavats counts as wild animals if you are having a hard time on the plains. Just bring volt and charge your damage to max. If you insist on clearing this one on the plains, i suggest using harrow as his Condemn (1st skill) locks the animals in place without damaging them. Fishes doesn't count so don't get your hopes up.
- -Land X consecutive headshots while in Archwing mode in the Plains of Eidolon. => Using Amesha or Itzal is recommended as Tusk Hellions or Vruush Turrets can force you out of Archwing mode because of the missiles.
- -Kill X Dargyn Pilots before they hit the ground. => Mesa's Peacemaker is preferred here because of her auto-hit mechanic. Other frames like Ember and Mag is less effective because of their range.
- -Destroy X Dargyns with a bow. => The Dargyns in kuva fortress counts but not the ones on Archwing missions. Simply go to Koro (Assault) in Kuva Fortress, there will be several Dargyns shooting at you at the start of the mission.
- -Kill 3 Airborne Condrocs within 5 seconds. => A bit tricky. Having an Archwing helps in finding a flock, especially Itzal.
- Do note there are other challenges not listed here, such as killing enemies that are on a dropship, due to the reason that they are straightforward and easily completed.
- PART III Stats
- And we have arrived at the most important part, stats. A riven mod consists of 2-4 Mods, with a possible combination of 2-3 stats being positive and 1 stats being negative. The numbers on the riven depends on the disposition of the weapon, the more the better the numbers. You can see the full list here : http://warframe.wikia.com/wiki/Riven_Mods/AllWeapons
- As for the list of status on the rivens themselves:
- Mods Tier Notes
- Ammo Maximum 5 Useless on every weapon , unless you want to use primed chamber or doesn't use Vacuum
- Channeling Efficiency 5
- Finisher Damage 5 Finisher damage is usually too high you don't need a mod for it
- Zoom 5 Avoid positive at all cost
- Damage vs. Corpus 4 You're better off using other damage boosts unless you're using a certain faction build
- Damage vs. Grineer 4 You're better off using other damage boosts unless you're using a certain faction build
- Damage vs. Infested 4 You're better off using other damage boosts unless you're using a certain faction build
- Status Duration 4
- Flight Speed 4 Only available on projectile type weapons
- Impact Damage 3
- Puncture Damage 3
- Electric Damage 2
- Fire Rate / Attack Speed 2
- Critical Chance (CC) 1 Works best on critical weapons (>=20% critical chance)
- Critical Chance on Slide Attack 1 Basically maiming strike
- Critical Damage (CD) 1 Works best on critical weapons (>=20% critical chance)
- Status Chance 1 Works best on status weapons and an elemental mod (>=20% status chance)
- Base Damage 0
- Range 0
- Legend:
- 4 => A specific situational mod. Okay to get minus.
- 3 => Situational but powerful on specific weapons. For IPS you can get a minus on the lowest damage type to avoid a big loss of DPS
- or go for the highest one to change the primary damage type.
- 2 => Powerful mods and a nice addition to every weapon.
- 1 => A Situational and recommended mod. Always get if possible
- Do note that these points are from my POV. Feel free to adjust to your liking. The lower the point the better for it to be negative
- You can also choose to reroll your riven mod if it's not to your liking, witha fixed cost of kuvas, depending on how many times you have rerolled (you can see on the lower right of your riven), with the costs as follows:
- 1 900
- 3 1200
- 5 1700
- 7 2350
- 9 3150
- The price is fixed at 3500 once you have rerolled 10+
- PART IV Builds
- Due to the nature of rivens, there are some possible builds that could work only with rivens. An example of this is a critical Ignis Wraith with a +CC mod. How this works is that rivens are more effective than normal mods like point strike and argon scope, and stackable with them, allowing you to use weapons with build that are impossible without rivens.
- There are several conditions to consider when making a certain build with a riven :
- -Critical-based builds : At least 15% critical chance not including a +cc riven (20-25% without critical chance on your riven) to easily proc criticals and at least 2x critical damage without a riven
- -Status-based weapons : At least 15% Status chance (20-25% without status chance on your riven) not including a +sc riven to consistently proc status chance.
- -Pure elemental only weapons : No physical (IPS/Impact Puncture Slash) damage on riven. Global damage is fine.
- -Melee : +Range is preferrable on
- PART V Prices
- So you're opening the trade chat tab, wanting to sell your riven, but don't know about the price? You've come to the right place!
- But first, read this https://forums.warframe.com/topic/754592-a-guide-to-riven-value/
- Done? Good.
- Didn't read it? you should. If you still haven't read it, basically what you do is you list a riven and just ask for offers. From there you can get a general sense of things. If you're still confused :
- - Shit mods (+zoom, -Base damage and so on) goes for <100p
- - Unveiled mod goes for roughly 40/40/80/40 (rifle/secondary/shotgun/melee)as of this guide
- - Good mods (low tier weapon but good mods and the opposite) goes for 200-400p
- - perfect mods goes for +600p
- Will be updated as needed
- Version Date Description
- V 1.1 03/04/2018 Guide updated with Plains of Eidolon challenges,a few tweaks, and a build section.
Aura mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Corrosive projection | Enemy armor reduced by 30% at max rank | – Polarity | 10-15 plat |
Loot Detector | Mini-map shows loot-crates +30 loot radar | – Polarity | 15 plat |
Energy Siphon | Warframe energy regeneration +0.6 rate | – Polarity | 10-20 plat |
Rifle Amp | Rifle damage increased +27% | V Polarity | 10 plat |
Steel Charge | Melee weapon damage increased +60% | V Polarity | 10 plat |
NOTE:Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.
Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!
Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.
Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.
Augmentation mods:
Mod: | warframe | description | syndicate |
Pilfering Swarm | Hydroid | Enemies killed by tentacle swarm has 100% chance of dropping extra loot | Cephalon Suda/New Loka |
Chilling Globe | Frost | Enemies that enter globe have a 50% chance of become frozen solid for 8s | Cephalon Suda/Steel meridian |
Chromatic blade | Excalibur | Exalted blade damage type changes with energy color + higher status chance | Steel meridian/Arbiters of Hexis |
Freeze Force | Frost | Casting Freeze on ally adds +100% cold damage to their attacks for 40s | Cephalon Suda/Steel meridian |
Shock trooper | Volt | Casting Shock on ally adds +100% electrical dmg to their attacks for 40s | Arbiters of Hexis/Red Veil |
Vampire Leech | Trinity | Energy vampire (EV) excess energy replenish shields by 150% | The Perrin Sequence/New Loka |
NOTE:All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.
There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.
Exilus mods:
Mod: | What it gives (description) | Polarity | warframe.market price |
Cunning Drift | +12% slide, -30% friction +15% ability range | V Polarity | 10 plat |
Enemy Sense | +30 enemy radar | – Polarity | 3 plat |
Handspring | +160% faster knockdown recovery | – Polarity | 5 plat |
Power Drift | +15% ability strength +30% knockdown resistance | = Polarity | 7 plat |
Rush | +30% Sprint speed | – Polarity | 2 plat |
Thief’s Wit | +42 Loot radar | – Polarity | 2 plat |
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NOTE:Prices are relative to the time of writing this article.
Regular (includes corrupted) must-have warframe mods:
Mod: | Description | Polarity | warframe.market price |
Continuity | +30% Ability Duration | V Polarity | 8 plat |
Flow | +150% Energy Max | – Polarity | 2 plat |
Blind rage | +99% Ability strength, -55% Ability efficiency | V polarity | 20 plat |
Constitution | +40% Knockdown recovery, +28% Ability duration | – Polarity | 10 plat |
Intensify | +30% Ability strength | V Polarity | 3 plat |
Narrow Minded | +99% Ability duration, -66% Ability range | D Polarity | 25 plat |
Natural Talent | Improves casting speed of warframe abilities +50% | – Polarity | 7 plat |
Overextended | +90% Ability range, -60% Ability strength | D Polarity | 20 plat |
Quick thinking | Drains energy to stop lethal damage with 240% efficiency | D Polarity | 10 plat |
Streamline | +30% Ability efficiency (lower energy cost) | – Polarity | 2 plat |
Transient Fortitude | +55% Ability strength, -27.5% Ability duration | V Polarity | 40 plat |
Stretch | +45% Ability range | – Polarity | 2 plat |
Redirection | +440% Shield Capacity | D Polarity | 1 plat |
Steel Fiber | +110% Armor | D Polarity | 2 plat |
Vitality | +440% Health | D Polarity | 2 plat |
Health Conversion | Health orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3s | D Polarity | 60 plat |
NOTE:Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod: | Description: | Polarity | Price on warframe.market |
Combustion beam | Enemies killed explode dealing +600 damage shortly after death | V Polarity | 4 plat |
NOTE: These mods above work for all Primarys.
Rifle mods:
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Mod: | Description | Polarity | price on warframe.market |
Serration | +165% damage | V Polarity | 2 plat |
Split Chamber | +90% Multishot | V Polarity | 4 plat |
Speed Trigger | +60% Fire rate (x2 for bows) | V Polarity | 2 plat |
Heavy Caliber | +155% damage, – (minus) 55% Accuracy | V Polarity | 25 plat |
Hellfire | +90% Heat damage | – Polarity | 5 plat |
Cryo Rounds | +90% Cold damage | D Polarity | 2 plat |
Stormbringer | +90% Electricity damage | – Polarity | 4 plat |
Infected Clip | +90% Toxin damage | – Polarity | 2 plat |
Malignant Force | +60% Toxin damage, +60% status chance | V Polarity | 8 plat |
Fanged Fusillade | +120% Slash damage | – Polarity | 40 plat |
Fast Hands | +30% Reload speed | – Polarity | 1-4 plat |
Piercing Hit | +30% Puncture damage | – Polarity | 1-5 plat |
Rifle Ammo Mutation | Converts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15) | – Polarity | 4 plat |
Vile Acceleration | +90% Fire rate (x2 for bows), – (minus) 15% damage | – Polarity | 12 plat |
Bane of Corpus | +30% damage to corpus | V Polarity | 2 plat |
Hammer Shot | +60% Critical damage, +40% status chance | D Polarity | 5 plat |
Bane of Grineer | +30% damage to grineer | V Polarity | 5 plat |
Bane of Infested | +30% damage to infested | V Polarity | 2-6 plat |
Point Strike | +150% Critical chance | V Polarity | 3 plat |
Rime Rounds | +60% cold damage, +60% status chance | V Polarity | 10 plat |
Shred | +30% Fire rate (x2 for bows), + 1.2 “punch through” | V Polarity | 5 plat |
Thermite Rounds | +60% heat damage, +60% status chance | V Polarity | 8 plat |
Vital Sense | +120% Critical damage | V Polarity | 4 plat |
Wildfire | +20% Magazine capacity, +60% heat damage | V Polarity | 2 plat |
NOTE:Rifle mods except for ammo mutation also works for bows(!).
Shotgun mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Hell’s Chamber | +120% Multishot | V Polarity | 2 plat |
Point Blank | +90% damage | V Polarity | 2 plat |
Chilling Grasp | +90% cold damage | D Polarity | 2 plat |
Charged Shell | +90% electricity damage | – Polarity | 4 plat |
Blunderbuss | +90% critical chance | V Polarity | 3 plat |
Accelerated Blast | +60% fire rate, + 60% puncture | V Polarity | 2 plat |
Blaze | +60% damage, + 60% heat damage | V Polarity | 6 plat |
Scattering Inferno | +60% heat, +60% status chance | V Polarity | 20 plat |
Ammo Stock | +60% Magazine capacity | – Polarity | 10-20 plat |
Contagious Spread | +90% Toxin | – Polarity | 4 plat |
Flechette | +30% puncture damage | – Polarity | 1 plat |
Incendiary Coat | +90% heat damage | – Polarity | 2 plat |
Shredder | +30% Slash | – Polarity | 3 plat |
Tactical Pump | +30% Reload Speed | – Polarity | 2-5 plat |
Shotgun ammo mutation | Converts unused ammo pickups to shotgun ammo | – Polarity | 2 plat |
Cleanse Corpus | +30% damage to corpus | V Polarity | 7 plat |
Cleanse Grineer | +30% damage to grineer | V Polarity | 7 plat |
Cleanse Infested | +30% damage to infested | V Polarity | 1-3 plat |
Cleanse Corrupted | +30% damage to corrupted (void) | V polarity | 39-50 plat |
Frigid Blast | +60% cold damage, + 60% status chance | V Polarity | 10 plat |
Ravage | +60% Critical damage | V Polarity | 2 plat |
Shotgun Spazz | +90% fire rate | V Polarity | 4 plat |
Seeking Fury | +15% Reload speed, +1.2 “punch through” | V Polarity | 3 plat |
Toxic Barrage | +60% toxin damage, +60% status chance | V Polarity | 6 plat |
Vicious Spread | +90% damage, + 60% spread | V Polarity | 12 plat |
Bow mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Arrow Mutation | Convert unused ammo pickup into arrow ammo | – Polarity | 2 plat |
NOTE:Everywhere where you can see exact numbers means numbers at MAX RANK.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod: | Description: | Polarity: | Price on warframe.market: |
Barrel Diffusion | 120% multishot | V Polarity | 5 plat |
Deep Freeze | +90% cold damage | D Polarity | 5 plat |
Hornet Strike | +220% damage | V Polarity | 2 plat |
Lethal Torrent | +60% fire-rate, +60% multishot | V Polarity | 5 plat |
Convulsion | +90% electricity damage | – Polarity | 2 plat |
Scorch | +60% heat damage, +60% status chance | V Polarity | 7 plat |
Ruinous Extension | +8 range | – Polarity | 15-20 plat |
Pistol Pestilence | +60% toxin damage, +60% status chance | V Polarity | 5 plat |
Pathogen Rounds | +90% toxin damage | – Polarity | 10 plat |
Anemic Agility | +90% fire-rate, -15% damage | – Polarity | 5 plat |
Concussion Rounds | +60% Impact damage | – Polarity | 2 plat |
Heated Charge | +90% heat damage | – Polarity | 3 plat |
Hollow Point | +60% crit damage, -15% damage | – Polarity | 5 plat |
Maim | +120% Slash damage | – Polarity | 60 plat (right after void trader) |
No Return | +60% Puncture damage | – Polarity | 4 plat |
Pistol ammo mutation | Converts unused ammo to pistol ammo | – Polarity | 3 plat |
Quickdraw | +48% reload speed | – Polarity | 4 plat |
Razor Shot | +60% Slash damage | – Polarity | 3 plat |
Slip Magazine | +30% Magazine capacity | – Polarity | 3 plat |
Steady Hands | -60% Weapon recoil | – Polarity | 2 plat |
Stunning Speed | +40% reload speed, +10% status chance | – Polarity | 2 plat |
Expel Grineer | +30% damage to grineer | V Polarity | 5 plat |
Expel Corpus | +30% damage to corpus | V Polarity | 30 plat |
Expel Infested | +30% damage to infested | V Polarity | 3 plat |
Expel Corrupted | +30% damage to corrupted | V Polarity | 25-40 plat |
Frostbite | +60% cold damage, +60% status chance | V Polarity | 5 plat |
Gunslinger | +72% fire-rate | V Polarity | 4 plat |
Pistol Gambit | +120% critical chance | V Polarity | 3 plat |
Target Cracker | +60% crit damage | V Polarity | 6 plat |
Stance mods:
Mod: | Used for: | Polarity: | Price on warframe.market: |
Bleeding Willow | Polearms | – Polarity | 3 plat |
Blind Justice | Polearms | – Polarity | 3 plat |
Brutal Tide | Sparring | – Polarity | 5 plat |
Burning Wasps | Whips | D Polarity | 2 plat |
Clashing Forest | Staves | V Polarity | 4 plat |
Cleaving Whirlwind | Heavy Blade | D Polarity | 4 plat |
Coiling Viper | Whips | = Polarity | 2 plat |
Crossing Snakes | Dual Swords | – Polarity | 2 plat |
Crushing Ruin | Hammers | V Polarity | 20 plat |
Decisive Judgement | Nikanas | V Polarity | 5 plat |
Defiled Snapdragon | Blade & Whip | V Polarity | 4 plat |
Eleventh Storm | Sword & Shield | V Polarity | 10 plat |
Flailing Branch | Staves | <- Polarity | 5 plat |
Fracturing Wind | Fist | <- Polarity | 1 plat |
Gaia’s Tragedy | Fist | D Polarity | 3 plat |
Gemini Cross | Tonfas | V Polarity | 2 plat |
Gleaming Talon | Glaives | – Polarity | 10 plat |
Gnashing Payara | Dual Daggers | <- Polarity | 3 plat |
Grim Fury | Sparring | <- Polarity | 3 plat |
Homing Fang | Daggers | – Polarity | 3 plat |
Iron Phoenix | Swords | <- Polarity | 2 plat |
Malicious Raptor | Claws | V Polarity | 10 plat |
Pointed Wind | Daggers | V Polarity | 4 plat |
Reaping Spiral | Scythes | – Polarity | 1 plat |
Rending Crane | Heavy Blade | V Polarity | 15-25 plat |
Seismic Palm | Fists | D Polarity | 2 plat |
Shattering Storm | Hammers | D Polarity | 7 plat |
Shimmering Blight | Polearms | = Polarity | 5 plat |
Sinking Talon | Dual Daggers | = Polarity | 2 plat |
Sovereign Outcast | Tonfas | – Polarity | 10 plat |
Spinning Needle | Dual Daggers | D Polarity | 2 plat |
Stalking Fan | Scythes | = Polarity | 10 plat |
Sundering Weave | Machetes | = Polarity | 1 plat |
Swirling Tiger | Dual Swords | = Polarity | 3 plat |
Tempo Royale | Heavy Blade | D Polarity | 30 plat |
Tranquil Cleave | Nikanas | V Polarity | 7 plat |
Vengeful Revenant | Swords | V Polarity | 100-130 plat |
Vulpine Mask | Rapiers | – Polarity | 4 plat |
Regular Melee mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Berserker | +30% attack speed (max 75%) for +24s on Critical hit | V Polarity | 15 plat |
Fever Strike | +90% Toxin damage | – Polarity | 3 plat |
Blood Rush | +165% critical chance stacks with combo multiplier | V Polarity | 25 plat |
True Steel | +60% Critical chance | V Polarity | 5 plat |
Body Count | Increase Combo Duration by +12s | – Polarity | 30 plat |
Pressure Point | +120% Melee damage | V Polarity | 4 plat |
Molten Impact | +90% Heat damage | – Polarity | 3 plat |
Jagged Edge | +90% Slash damage | – Polarity | 5 plat |
Auger Strike | +120% Puncture damage | – Polarity | 25 plat |
Buzz Kill | +120% Slash damage | – Polarity | 60 plat (after void trader) |
Heavy Trauma | +90% Impact damage | – Polarity | 2 plat |
Reflex Coil | +60% Channeling Efficiency | – Polarity | 3 plat |
Rending Strike | +60% Slash damage, +80% Puncture damage | – Polarity | 4 plat |
Shocking Touch | +90% Electricity damage | – Polarity | 3 plat |
Sundering Strike | +90% Puncture damage | – Polarity | 4 plat |
Life Strike | +20% life steal, -140% channeling efficiency | D Polarity | 15 plat |
North Wind | +90% Cold damage | D Polarity | 3 plat |
Corrupt Charge | +100% Channeling damage, -40% Channeling Efficiency | V Polarity | 4 plat |
Finisher Touch | +60% Finisher damage | V Polarity | 3 plat |
Focus Energy | 40% Channeling efficiency, +60% effiency | V Polarity | 5 plat |
Fury | 30% Attack speed | V Polarity | 2 plat |
Killing Blow | +120% Channeling damage | V Polarity | 4 plat |
Organ Shatter | +90% Crit damage | V Polarity | 3 plat |
Reach | +60% range | V Polarity | 4 plat |
Smite Corpus | +30% damage to corpus | V Polarity | 5 plat |
Smite Infested | +30% damage to infested | V Polarity | 4 plat |
Smite Grineer | +30% damage to grineer | V Polarity | 5 plat |
Smite Corrupted | +30% damage to corrupted | V Polarity | 25 plat |
Spoiled Strike | +100% Damage, -20% Attack speed | V Polarity | 4 plat |
Vicious Frost | +60% Cold damage, +60% Status chance | V Polarity | 8 plat |
Virulent Scourge | +60% Toxin damage, +60% Status chance | V Polarity | 7 plat |
Volcanic Edge | +60% Heat damage, +60% Status chance | V Polarity | 6 plat |
Mod: | Description: | Polarity | Price on warframe.market |
Coolant Leak | Sentinel has a 3m freeze aura, slowing incoming enemies | 1 Polarity | 10 plat |
Accelerated Deflection | +90% Shield Recharge | D Polarity | 5 plat |
Animal Instinct | +30 Loot radar, +18 Enemy radar | – Polarity | 4 plat |
Guardian | Boost’s owners shield by 100% when it runs out | 1 Polarity | 4 plat |
Calculated redirection | +275% Shield Capacity | D Polarity | 2 plat |
Sanctuary | Creates a shield with x health around the player when he is reviving allies | D Polarity | 5 plat |
Enhanced Vitality | +220% Health | D Polarity | 4 plat |
Metal Fiber | +110% Armor | D Polarity | 5 plat |
Vacuum | Detects and collects items within 11.5m for its master, including mods | 1 Polarity | 5 plat |
Regen | If killed, Regenerates 1x with 100% Max Health and is invulnerable for 6s | 1 Polarity | 2 plat |
Mod: | Description: | Polarity: | Price on warframe.market |
Bite | +330% Critical chance, +220% Critical damage | V Polarity | 30 plat |
Link Health | +165% health-link | D Polarity | 10 plat |
Link Armor | +110% armor-link | D Polarity | 10 plat |
Link Shields | +110% shield-link | D Polarity | 7 plat |
Maul | +330% Melee damage | V Polarity | 7 plat |
Pack Leader | Heals your pet for a percentage of the damage you deal with your melee attacks. +x% lifesteal-link | V Polarity | 4 plat |
Scavenge | +90% chance of pet to pry open locked locker | 1 Polarity | 4 plat |
Shelter | Creates a shield with x health around the player when they are reviving fallen allies | D Polarity | 5 plat |
NOTE: Augment mods that come with certain kubrows are not included because they are exclusive to one type of kubrow.
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Mod: | Description: | Polarity: | Price on warframe.market |
Argon Plating | +90% armor | D Polarity | 4 plat |
Efficient Transferral | +30% Ability Duration | D Polarity | 7 plat |
Energy Inversion | +120% Shield Capacity | D Polarity | 9 plat |
Enhanced Durability | +150% health | D Polarity | 7 plat |
Superior Defenses | +100% shield recharge | D Polarity | 5 plat |
System Reroute | +55% Ability Efficiency | – Polarity | 20 plat |
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Archwing Gun mods
Mod: | Description: | Polarity: | Price on warframe.market |
Comet Blast | +90% Impact damage | – Polarity | 10 plat |
Electrified Barrel | +120% Electricity damage | – Polarity | 30 plat |
Hollowed Bullets | +60% Crit damage | V Polarity | 5 plat |
Magazine Extension | +60% Magazine capacity | – Polarity | 2 plat |
Parallax Scope | +80% Crit chance | – Polarity | 3 plat |
Polar Magazine | +120% Cold damage | D Polarity | 4 plat |
Rubedo-Lined Barrel | +60% damage | V Polarity | 4 plat |
Venomous Clip | +120% Toxin damage | D Polarity | 8 plat |
Archwing Melee mods
Do People Want Finisher Dmg On Melee Riven Pc
Mod: | Description: | Polarity: | Price on warframe.market |
Bleeding Edge | +110% Crit damage | V Polarity | 5 plat |
Cutting Edge | +60% Melee damage | V Polarity | 4 plat |
Extend | +80% Range | V Polarity | 5 plat |
Furor | +10% Attack speed | V Polarity | 5 plat |
Galvanized Blade | +120% Electricity damage | – Polarity | 5 plat |
Glacial Edge | +120% Cold damage | D Polarity | 5 plat |
Meteor Crash | +90% Impact damage | – Polarity | 8 plat |
Poisonous Sting | +120% Toxin damage | – Polarity | 10 plat |
Tempered Blade | +150% Critical chance | V Polarity | 5 plat |