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Free, open source, cross-platform audio software. Audacity is an easy-to-use, multi-track audio editor and recorder for Windows, Mac OS X, GNU/Linux and other operating systems. Developed by a group of volunteers as open source and offered free of charge. Amazing support community. Jul 08, 2015 In this video, I show you how to open mac applications that you are having trouble opening. Mac computers have no built-in ability to record streaming audio playing on a sound device. You can use additional software to record computer playback directly into Audacity or can do so by using a connecting a loopback cable from audio out to the separate audio input available on some Macs.
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Instructions for building on macOS. |
Building on macOS has been made much simpler with the Audacity 2.4.0 release. Still, |
read this document throughly before starting. |
1) Get and install the Xcode version that is for your macOS version. |
MacOS Xcode Version |
Catalina - 10.15 11.3 |
Mojave - 10.14 10.3 |
High Sierra - 10.13 9.4.1 |
Sierra - 10.12 9.2 |
El Capitan - 10.11 8.2.1 |
Yosemite - 10.10 7.2.1 |
2) Clone wxWidgets 3.1.1 |
git clone --recurse-submodules https://github.com/audacity/wxWidgets.git |
Ensure that you clone with the '--recurse-submodules' option, and do not |
just download the Zip package, otherwise there will be required components |
missing. |
Don't be tempted to use Widgets already installed by a package manager such |
as Homebrew because this will cause problems. |
We have applied some Audacity specific patches to wxWidgets to better |
support VoiceOver, so please use the audacity-fixes-3.1.1 branch. It's |
the default branch on our GitHub copy. |
https://github.com/audacity/wxWidgets/tree/audacity-fixes-3.1.1 |
git checkout audacity-fixes-3.1.1 |
3) Change directory to the folder wxWidgets was cloned to then build/install |
wxWidgets: |
sudo <path to Audacity source>/mac/scripts/build_wxwidgets |
Check that this worked by looking for <path to wxWidgets>/bld_release_x86_64 |
containing library .o files. There should also be 3 other directories for |
other combinations of debug/release i386/x86_64. If this step did not work, |
then later steps to build Audacity won't either. |
If building wxWidgets worked, you should now be able to build Audacity |
using either the Xcode application or the Xcodebuild command line tool. |
4) Change directory to <path to Audacity source>/mac |
* Optionally, if you have built before, clean the Debug build with: |
xcodebuild clean |
* Or clean up other versions using some variant of: |
xcodebuild clean -configuration Release64 |
'Release64' is for the 64 bit build. 'Release' is for the 32 bit build. |
'Debug64' is for 64 bit debug build, 'Debug' is for 32 bit debug build. |
5) Build Audacity and create DMG and ZIP bundles in |
/private/tmp by typing the following in the terminal: |
xcodebuild -configuration Release64 install |
Notes: |
- If you get errors about 'plist' at this stage, probably you skipped the step |
of cleaning first. |
- If you use the Xcode application, don't make any changes to Audacity.xcodeproj |
recommended by Xcode. |
- Instructions on optional signing of DMGs, showing languages other than English, |
and other useful information can be found on our wiki at: |
http://wiki.audacityteam.org/wiki/Building_On_Mac |
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