How Much Dmg Is Mccree Crit

Mar 01, 2019  DMG Ramp: 0 to 0.2s = 0 DMG (Lock-On Time) 0.2 to 1.0s = 100 DPS at 1.0s = 80) 1.0 to 1.5s = 275 DPS at 1.5s = 217.5). Jun 17, 2017  When Tracer sticks a Pulse Bomb on an enemy it will do an immediate 5 damage (before the explosion). This initial 'stick' can do critical damage of 10 instead of 5 if stuck to the head area. The actual explosion cannot crit.

Overwatch Basics Guide

Critical Hits are hits which cause extra damage,or other side effects. If a hit is successful, it may become a critical hit if it passes Critical Chance. The effect of the hit is determined by another roll, on the critical hit table. For critical hits that are not aimed shots, the critical effect is based on the torso column, while aimed shots can choose from the other part of the anatomy such.

This guide will cover how headshots work in Overwatch along with a chart showing you which hero abilities do headshots or not.

Overwatch Basics

In This Guide:
Hero Introductions
Game Mechanics
Headshots Guide
Game Modes
Hitpoint Basics
Terms & Definitions

Headshots

Overwatch has headshots. Headshots do twice the damage as a normal shot. While playing you can tell if you did a headshot if your crosshair has red flairs coming from it, as shown below:

Normal shotsHeadshots

Headshots will also make a slightly different sound feedback than a regular shot, it will have a slight 'ting' to it as well.

The following lists all the heroes and their abilities and whether or not they headshot:

Offensive Hero Ability Headshots

Attack HeroesAbilityHeadshots?Notes
Genji

Shuriken

YES
Fan of BladesYES
Swift Strikeno
DeflectYESProjectiles deflected can headshot.
Dragonblade (Ult)
no
McCree

Peacekeeper

YES
Peacekeeper (Fan-fire)no
Flashbangno
Deadeye
no
Pharah

Rocket Launcher

no
Concussive Blastno
Barrage
no
Reaper

Hellfire Shotguns

YES
Death Blossom
no
Soldier 76

Heavy Pulse Rifle

YES
Helix Rocketsno
Tactical Visor
no
Sombra

Machine Pistol

YES
Tracer

Pulse Pistols

YES
Pulse Bomb
no
When Tracer sticks a Pulse Bomb on an enemy it will do an immediate 5 damage (before the explosion). This initial 'stick' can do critical damage of 10 instead of 5 if stuck to the head area. The actual explosion cannot crit.


Defensive Hero Ability Headshots

Defense HeroesAbilityHeadshots?Notes
Bastion

Recon

YES
Sentryno
Tank (Ult)
no
Hanzo

Storm Bow

YES
Sonic ArrowYES
Scatter ArrownoInitial arrow can headshot, but the Scatter Arrows won't.
Dragonstrike
no
Initial arrow can headshot, but the Dragon won't.
Junkrat

Frag Launcher

no
Concussion Mineno
Steel Trapno
Rip-Tire
no
Mei

Endothermic Blaster

no
IcicleYES
Blizzard
no
Torbjorn

Rivet Gun

YES
Rivet Gun (Alt-Fire)YES
Forge Hammerno
Turret
no
Widowmaker

Widow's Kiss: Assault

YES
Widow's Kiss: SniperYES Sniper shots do x2.5 damage to headshots.
Venom Mine
no

Tank Hero Ability Headshots

Tank HeroesAbilityHeadshots?
D.Va

Mech: Fusion Cannons

YES
Mech: Self-Destructno
Pilot: Light Gun
YES
Reinhardt

Rocket Hammer

no
Chargeno
Fire Strikeno
Earth Shatter
no
Roadhog

Scrap Gun

YES
Scrap Gun (Alt-fire)YES
Chain Hookno
Whole Hog
YES
Winston

Tesla Cannon

no
Primal Rage
no
Zarya

Partical Cannon

no
Partical Cannon (Alt-Fire)no
Graviton Surge
no

Support Hero Ability Headshots

How Much Dmg Is Mccree Crit 2

Support HeroesAbilityHeadshots?
Ana
Biotic Rifleno
Sleep Dartno
Biotic Grenadeno
Lucio

Sonic Amplifier

YES
Soundwave
no
Mercy

Caduseaus Blaster

YES
Symmetra

Proton Projector

no
Proton Projector (Orbs)no
Sentry Turret
no
Zenyatta

Orb of Destruction

YES
Orb of Destruction (Alt-Fire)
YES

Most of the headshot areas in the game are very obvious, the only ones a bit less obvious are D.va and a Bastion Sentry.

D.va's Headshot Area:

Bastion Sentry's Headshot Area:

Please note that Bastion's Tank Form (ultimate) does not have a headshot area.

Overwatch Basics Guide Menu
Overwatch Hero Introductions - Basics Guide
How the Mechanics Work in Overwatch
How Headshots Work In Overwatch
Overwatch Game Modes Overview
Overwatch Health Types & Hitpoint Basics
Overwatch Terms, Abbreviations, & Their Meanings


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This article is about the random event. For the video podcast, see It's Super Effective (podcast) → Related podcasts.

A critical hit (Japanese: 急所pressure point) is a (generally) random event that multiplies the damage of a damage-dealing move. When one occurs, the game will display the message 'A critical hit!' (Japanese: 急所に 当たった!Hit a pressure point!) after the damage is dealt.

  • 1In Generation I
    • 1.2Probability
  • 2Generation II onwards
    • 2.1Damage

In Generation I

Damage

When a move lands a critical hit, the attacker's level will be doubled during damage calculation, which approximately (but not quite) doubles the damage dealt. A rough formula for the damage multiplier is (2L+5)/(L+5) where L is the attacker's level; as a result, lower-leveled Pokémon have a smaller critical hit boost than higher-leveled Pokémon. For example, a level 5 Pokémon will inflict about 1.5× damage on a critical hit, while a level 20 Pokémon will inflict 1.8× and a level 95 Pokémon will inflict 1.95×.

Critical hits ignore all stat stage modifiers and the halved Attack from burn. This includes beneficial stat modifiers as well, making it possible for a critical hit to deal less damage than a non-critical hit if the attacker has at least doubled their Attack/Special or the target's Defense/Special is at least halved.

Probability

Whether a move scores a critical hit is determined by comparing a 1-byte random number (0 to 255) against a 1-byte threshold value (also 0 to 255); if the random number is less than the threshold, the Pokémon scores a critical hit. If the threshold value is T, then this means the probability (P) of scoring a critical hit is P = T / 256. (It is impossible for a critical hit to be guaranteed; there will always be at least a 1/256 chance that a critical hit will not be scored.)

The value of T is based on a Pokémon's baseSpeed. For a normal move, T is half the base Speed:

T = BaseSpeed / 2 or P = BaseSpeed / 512

Due to a bug, Focus Energy and Dire Hit lower a Pokémon's chance of scoring a critical hit instead of raising it, dividing T by 4:

TFE = BaseSpeed / 8 or PFE = BaseSpeed / 2048

If the move being used has a high critical-hit ratio (Crabhammer, Karate Chop, Razor Leaf, or Slash), T is multiplied by 8:

THighCHR = BaseSpeed * 4 or PHighCHR = BaseSpeed / 64

Both effects may also be active at the same time. This would result in:

TFE+HighCHR = BaseSpeed or PFE+HighCHR = BaseSpeed / 256

At all times, the maximum value for T is 255 (which equally means the maximum value for P is 255/256). All operations that factor into T are also integer operations (meaning divisions are rounded down to the nearest whole number). (Note that the division in P = T / 256 is not rounded.) Due to the process the game uses to compute T, BaseSpeed is also effectively rounded down to the nearest even number.

How much dmg is mccree crit worth

In Pokémon Stadium

In Pokémon Stadium, the threshold value T is determined by a different formula.

For a normal move, T is:

T = ( BaseSpeed + 76 ) / 4 or P = ( BaseSpeed + 76 ) / 1024

Focus Energy is slightly more complicated than in the core games, but it does correctly raise the chance of a critical hit instead of lowering it:

TFE = ( BaseSpeed + 236 ) / 2 or PFE = ( BaseSpeed + 236 ) / 512

If the move being used has a high critical-hit ratio (Crabhammer, Karate Chop, Razor Leaf, or Slash), T is multiplied by 8:

THighCHR = ( BaseSpeed + 76 ) * 2 or PHighCHR = ( BaseSpeed + 76 ) / 128

If both effects are active at the same time, then:

TFE+HighCHR = ( BaseSpeed + 236 ) * 4 or PFE+HighCHR = ( BaseSpeed + 236 ) / 64

Since 236 * 4 is well beyond 255, any Pokémon will have a maximum chance to score a critical hit if both effects are active.

As with the core games, the maximum value for T is always 255 (or 255/256 for P) and any divisions that factor into T are rounded down to the nearest whole number. Due to the process the game uses to compute T, BaseSpeed is also effectively rounded down to the nearest multiple of 4.

Generation II onwards

Damage

In Generations II-V, a critical hit deals 2 times the damage a move would otherwise do. From Generation VI onwards, a critical hit deals 1.5 times a move's normal damage.

In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from Light Screen and Reflect are ignored if the target's defending stat stage (Defense or Special Defense) is greater than or equal to the attacker's attacking stat stage (Attack or Special Attack). From Generation III onwards, when a move scores a critical hit, the attacker's negative stat stages, the defender's positive stat stages, and the defensive boosts from Light Screen, Reflect, and Aurora Veil are always ignored. However, the halved Attack from burn is no longer ignored.

Examples
  • If the attacker is using a physical move and is at +2 Attack stages while the target is at +1 Defense stage...
    • Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have an 8/3× modifier.)
    • Gen III-V: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 4× modifier.)
    • Gen VI+: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 3× modifier.)
  • If the attacker is using a physical move and is at -1 Attack stages while the target is at -2 Defense stage...
    • Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have a 2.64× modifier.)
    • Gen III-V: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 4× modifier.)
    • Gen VI+: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 3× modifier.)
How Much Dmg Is Mccree Crit

Other factors

The Abilities Battle Armor and Shell Armor and the effect of Lucky Chant will prevent any critical hit being scored on a Pokémon.

The moves Storm Throw and Frost Breath will always result in a critical hit (unless prevented by one of the above effects). The move Laser Focus guarantees the next move to score a critical hit.

If a Pokémon with the Sniper Ability gets a critical hit, the damage dealt will be multiplied by an additional factor of 1.5.

Pokémon with the Ability Merciless will always score critical hits on poisoned Pokémon (unless prevented by one of the above effects).

Probability

The probability of landing a critical hit is no longer based on the attacker's base Speed, but rather is based on a fixed formula for all Pokémon. Similar to stats, there are temporary in-battle stages used to determine the probability that a particular move will be a critical hit.

Stage Chance of critical hit
Gen II-V Gen VI Gen VII onwards
+0 1/16 (6.25%) 1/16 (6.25%) 1/24 (~4.167%)
+1 1/8 (12.5%) 1/8 (12.5%) 1/8 (12.5%)
+2 1/4 (25%) 1/2 (50%) 1/2 (50%)
+3 1/3 (~33.3%) Always (100%) Always (100%)
+4 and above 1/2 (50%)

How Much Dmg Is Mccree Crit 3

If a Pokémon has maximum affection, the probability from above is multiplied by 2.[1]

An attacking move will start out at stage 0, but there are several ways to increase a move's stage as detailed in the table below. An effect cannot stack with another effect in the same column, including itself.

Change Attack property Held item Ability Triggered
+1 stageMoves with a high critical-hit ratio
(Gen II: +2 stages)
Razor Claw
Scope Lens
Super LuckG-Max Chi Strike
+2 stages10,000,000 Volt ThunderboltStick/Leek (for Farfetch'd or Sirfetch'd only)
Lucky Punch (for Chansey only)
Focus Energy / Dire Hit
(Gen II: +1 stage)
Lansat Berry
Z-Foresight, Z-Sleep Talk, Z-Tailwind, Z-Acupressure, Z-Heart Swap
Dire Hit 2 (Wonder Launcher only)
+3 or more
stages
Dire Hit 3 (Wonder Launcher only)

Note that it is possible for a Pokémon to acquire the effect of a Lansat Berry even if it is already holding another item, through the use of Baton Pass, Pluck, Bug Bite, or Fling; or by obtaining another item after consuming the Berry, such as via Thief or Symbiosis.

In other languages

LanguageTitle
ChineseCantonese 要害 Yiuhoih
Mandarin 要害 Yàohài
Coup critique
Volltreffer
Brutto colpo
급소 Geupso
Golpe crítico
Критический урон Kriticheskiy uron
Spanish Golpe Directo
Golpe crítico (II - VII)
Ataque crítico (I)
Kritiskt slag
Đòn chí mạng

See also

References

  1. 卡璞波波 on Twitter


This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.

How Much Dmg Is Mccree Critically

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